C++20 will come with what we call “Ranges” library. Meanwhile, range interface has been supported ever since C++11 in one context: range-based
for loop. A range-based
for loop can detect anything that is a range and work with it. In particular, it can work with string literals:
for (char ch : "ABC")
std::cout << ch << "\n";
If you test this program, it looks like it displays what you think:
C in a column; but in fact, what it does is slightly different than what one would intuitively assume. Continue reading
In the previous post we have sketched out the view that error handling is about expressing the success dependency between operations. I have also indicated the guideline “destructors only for releasing resources”. In this post we are going to see what it means in practice. We will try to save some data to a file using
std::ofstream. Continue reading
I actually covered this topic before, in this post, but given my recent experience I feel it needs reiterating and a bit of restructuring. It boils down to the observation that any error handling I have encountered — be it error codes, errno, exceptions, error monad — is about canceling operations that depend, directly or indirectly, on the function that reported failure. This has some consequences on how we look at our program flow and what principles we should follow when responding to failures in our programs. Continue reading
using namespace std;
This is called a using directive. Using it in code that is supposed to work for years is not a good idea.
Sometimes programmers are given advice to just type
using namespace std; and all things from the Standard Library can be used easily, without bothering with namespaces. This is a good advice when you are learning C++ and when you are doing toy examples, or write small private programs. Because for these programs it is not a big deal if they cease to compile once you change the compiler or language version. Continue reading
The language feature in C++17 known as class template argument deduction was intended to supersede factory functions like
make_optional, as described in p0091r2. This goal has not been fully achieved and we may still need to stick to
make_ functions. In this post we will briefly describe what class template argument deduction is, and why it works differently than what people often expect. Continue reading
Compiler warnings can sometimes help us find bugs before we even build our program, but it only works provided that we can make use of the warnings. Especially, when we are aware that warnings detect only symptoms of the bugs rather than bugs themselves. Continue reading
I have been busy recently (doing C++-related stuff) and cannot find a spare time for preparing a decent blog post. I expect that to change in November. For the interim I am posting here my last year’s talk at
code::dive: Faces of undefined behavior. It is relevant in the context of recent discussions about contracts in C++ and go-back-in-time optimizations.
Names of functions from the Standard Library used as pointers/references to functions can cause breakage in your code if you are upgrading to the newer version of C++ or compiling using a different implementation of the Standard Library, or even when just adding headers. In this post we will see why this is so, and what we can do about it.
In this post we will explore what I consider the most significant language change in C++17. I call it the most significant because it changes the way you design your resource-managing types and how you think about initialization. It is often called “guaranteed copy elision”, but I will not use that name (except for this single time) because it does not reflect what this feature is. C++ has completely changed the meaning of rvalue (actually, prvalue). Continue reading